# Segnale sempre rosso (marcare l'apposita opzione) con l'aspetto di un tronchino,
# per bloccare le uscite; i segnali precedenti lo considerano una via impedita.

# Special always red signal (mark the specific otption in the properties) that
# looks like a dead end bumper, used to prevent trains from exiting the layout.
# Previous signals will consider this a red (stop).

# P.Rosati  21/01/2021 (Versione 5.1)

Aspect: red
	IconE: TR_E.xpm
	IconW: TR_W.xpm
	IconN: TR_N.xpm
	IconS: TR_S.xpm
	Action: stop

# initial aspect

OnInit:
	.fixedred = 1
	.aspect = red
end

# the player or a script cleared the signal

OnCleared:
	return
end

# the player or a script cleared the signal for shunting

OnShunt:
	return
end

# this or another signal changed its aspect

OnUpdate:
	return
end
